[ArM5] Companion Ideas

Peter Knutsen (lists) list at sagatafl.org
Fri Dec 24 13:24:02 EST 2004


Andrew Gronosky wrote:
> Hi all,
> 
> ArM5 gives five templates for companion characters.  They are fully made 
> as playable characters that can be customized as needed.  To recap, the 
> templates are:
[...]

Without having the v5 books yet, two concepts that have not 
yet been mentioned:

Traveller
An expert on getting around in civilized lands, he can speak 
several languages very well (this concept becomes 
prohibitively expensive if there is no generic Langauge 
Talent Virtue that gives a bonus to all languages), and has 
decent social skills. In addition to some kind of Language 
Talent Virtue, he'll benefit from something similar to the 
Highly Trained Virtue in the v4 rules, to get extra skill 
points.

Forrester (/Mountaneer/Plainsman...)
Quite inspired by the D&D "Ranger", this is a character who 
knows the wilderness - usually he is intimately familiar 
with one particular terrain type. He may also have excellent 
horse riding skills, for certain terrain types, and should 
traditionally be good with a bow.

Then there's the Diplomat, he's like the Travller, except 
with less emphasis on languages (although he should still 
have good Latin, in addition to the local vernacular) and 
more focus on social skills.

-- 
Peter Knutsen
sagatafl.org



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