[ArM5] Destroying Weaknesses
Tim O'Brien
timsob at msn.com
Wed Feb 23 14:52:42 EST 2005
----- Original Message -----
From: "Bard Bloom" <bard at bestweb.net>
To: <ArM5 at davidchart.com>
Sent: Wednesday, February 23, 2005 7:30 AM
Subject: [ArM5] Destroying Weaknesses
>> Interesting - I never thought of weaknesses like brittleness as
> properties.
>
> Can Perdo destroy weaknesses in general? That seems unlikely.
>
> But, perhaps, Perdo can destroy weaknesses when the weaknesses are
> themselves things or Platonic ideals. So, like, bodily weakness probably
> isn't a thing in its own right -- it's an absence of strength, so you
> can't
> use Perdo to destroy it. However, bodily weakness caused by bone spurs or
> scar tissue might be curable by Perdo. And a high Finesse roll, of
> course.
>
> Can Perdo cure cancer? I assume that it would leave the patient with some
> wounds, which would then heal normally -- just what you'd expect after
> surgery.
>
> If a malady is caused by some agent, could Perdo cure it by destroying the
> agent? E.g., if someone's been poisoned with arsenic, could Perdo Terram
> destroy the arsenic? Again, it presumably wouldn't cure the damage, but
> it would keep the patient from getting worse, and let them heal normally.
>
I once suggested to Jeff Tidball that Perdo would be useful in rebalancing
the humors, thus allowing a certain kind of healing without vis. He
disagreed, saying that only Creo could heal. I suspect the idea of healing
without vis clashed.
_____
TSOB
Timothy Squire O'Brien
More information about the ArM5
mailing list