[ArM5] Re: ArM5 Digest, Vol 2, Issue 11

The Fixer amberpg at free.fr
Sun Jan 9 13:58:40 EST 2005


Hum... I like it. As far as I can see, it doesn't contradict the established rules, and it solves most of these problems.
So, we have a situation when magic resistance blocks something if
1) The thing is a magical creation (created stone/fire...)
2) The way the object interacts with the magus is changed
So the parma will block an Edge of the Razored sword, but not a sword with polka dots. One could even cast Edge of the razor on a sword in order to be protected by his parma^^, although a simple ward would be waaaaay more efficient.

  ----- Original Message ----- 
  Date: Sat, 8 Jan 2005 20:31:22 -0500
  From: Yannick Loiti?re <loitiere at gmail.com>
  Subject: [ArM5] The magic spoon thingy
  To: ArM5 at davidchart.com
  Message-ID: <c5a8e8ee050108173154f6d9cc at mail.gmail.com>
  Content-Type: text/plain; charset=US-ASCII

  My view on the question is "if the magic alters the current
  interaction of the object with the magus, then the Parma resists it."

  If the magic would alter the damage done, then the Parma defends
  against damage. If the object was made sticky, then the Parma resists
  the stickiness. If the object was made to glow, then that glow is
  dimmed to a safe level: light is Ignem, not Imaginem, and thus would
  be resisted, even when species wouldn't. Polka dots on a sword would
  not affect how it is swung, so the Parma would not resist a swing of
  the sword.

  It's not so much a question of "reading the intent of the spell" as of
  judging if the spell changes the results of the action.

  For actually enchanted objects, where the magic has been made an
  integral part of the object, rather than being a tacked-on effect, it
  could be subject to the interpretation above, but I'd be more inclined
  to treat it as being resisted in all situations.
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