Full Blog Archive

  • Paths to Ideas

    The combination of three statistics for every idea and path dependence for the process should ensure that players have to make important in-character decisions, and that those decisions will make a difference. However, the results of the die rolls should also make a difference. The players should not be able to map out their whole…

  • Yet More Preliminaries

    Today we had another meeting of the Kawasaki Representative Assembly for Foreign Residents. We are still working on the preliminaries, but we have, at least nearly finished. Today’s job was to choose the topics we will discuss in detail over the rest of our term. My goal for my subcommittee was to have the whole…

  • Rules for Creativity

    So far, this has all been preliminaries. From this post, I want to start working out how to make creativity part of a game. It makes sense to start with what I think is the hardest problem: rules for coming up with ideas. If I can solve this problem, the rest should be relatively easy.…

My Old Pages

These are links to my old webpages, from back before I moved to a wordpress-powered blog. Back when I wrote the HTML by hand in a text editor. Yes, really. The formatting on some of the pages has broken a bit, and there are newer versions of some of the content in the current part of the site. Nothing here is maintained, nor likely to have anything done with it in the future.